Euclidean Distance Calculator

Calculate the straight-line distance between points in 2D or 3D space

2D Coordinate Points

Enter coordinates for two points in 2D space

2D Results

Distance and geometric properties

Enter coordinates and click “Calculate 2D Distance” to see results

2D Examples

Load common 2D coordinate examples

Understanding Euclidean Distance

Euclidean distance is the most common way to measure the straight-line distance between two points in space. Named after the ancient Greek mathematician Euclid, this distance metric represents the shortest possible path between two points and forms the foundation of classical geometry and many modern applications in mathematics, physics, and computer science.

Distance Formulas

2D Distance Formula

d = √[(x₂ - x₁)² + (y₂ - y₁)²]

For points (x₁, y₁) and (x₂, y₂) in a 2D plane

3D Distance Formula

d = √[(x₂ - x₁)² + (y₂ - y₁)² + (z₂ - z₁)²]

For points (x₁, y₁, z₁) and (x₂, y₂, z₂) in 3D space

Mathematical Foundation

The Euclidean distance formula is derived from the Pythagorean theorem. In 2D space, we create a right triangle where the distance between two points forms the hypotenuse:

  1. Calculate the horizontal distance: Δx = x₂ - x₁
  2. Calculate the vertical distance: Δy = y₂ - y₁
  3. Apply the Pythagorean theorem: d² = Δx² + Δy²
  4. Take the square root to find the distance: d = √(Δx² + Δy²)

For 3D space, we extend this concept by adding the third dimension (z-axis), creating a three-dimensional right triangle where the distance is the space diagonal.

Related Geometric Properties

Midpoint

The point exactly halfway between two points

M = ((x₁+x₂)/2, (y₁+y₂)/2)

Slope (2D)

The rate of change between two points

m = (y₂-y₁)/(x₂-x₁)

Direction Vector (3D)

Vector pointing from one point to another

v⃗ = ⟨Δx, Δy, Δz⟩

Real-World Applications

Navigation & GPS

Calculating shortest paths, distance estimation, and route optimization.

Computer Graphics

3D modeling, collision detection, and spatial transformations.

Machine Learning

K-nearest neighbors, clustering algorithms, and similarity measures.

Physics & Engineering

Force calculations, motion analysis, and structural design.

Distance Metrics Comparison

MetricFormula (2D)Use Case
Euclidean√[(x₂-x₁)² + (y₂-y₁)²]Straight-line distance, physical measurements
Manhattan|x₂-x₁| + |y₂-y₁|Grid-based movement, city blocks
Chebyshevmax(|x₂-x₁|, |y₂-y₁|)Chess moves, maximum coordinate difference

Worked Examples

2D Example: Points (0, 0) and (3, 4)

Point 1: (0, 0)

Point 2: (3, 4)

Δx = 3 - 0 = 3

Δy = 4 - 0 = 4

Distance = √(3² + 4²) = √(9 + 16) = √25 = 5

This is the famous 3-4-5 right triangle!

3D Example: Points (0, 0, 0) and (1, 1, 1)

Point 1: (0, 0, 0)

Point 2: (1, 1, 1)

Δx = 1, Δy = 1, Δz = 1

Distance = √(1² + 1² + 1²) = √3 ≈ 1.732

Space diagonal of a unit cube

Advanced Concepts

Higher Dimensions

The Euclidean distance formula extends to any number of dimensions: d = √(Σ(xᵢ₂ - xᵢ₁)²) where the sum is over all dimensions.

Weighted Euclidean Distance

Different dimensions can be given different importance using weights: d = √(Σwᵢ(xᵢ₂ - xᵢ₁)²) where wᵢ are the weights.

Computational Considerations

For performance-critical applications, squared Euclidean distance (without the square root) is often used since it preserves ordering relationships.

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